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It's to the best of our knowledge, I'm Anne's Drain Champs. We have always told ghost stories. Well, today there is a new venue for spooky stories. YouTube, where creators are turning cobwebby VHS video tapes and other relics of the early internet into a new kind of creepy. Sleep paralysis, night terrors, waking dream hallucinations. Mommy, I had a bad dream last night. Welcome to the world of analog horror, part terror, part techno nostalgia. As the years go by, the tapes degrade and now we're in this era where if you put your mind to it, you can keep something frozen and lossless high definition. I think that the magic of that decay is kind of lost. This hour, building twisted worlds out of the hiss and static, a videotape. And some of our favorite weird fiction writers. First this. You
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You It's to the best of our knowledge. I'm Ann Strainchamps. I never went to camp, but even I heard the scary campfire stories. Around this time of year, they were always just in the air, like the hook. There's a couple alone in a car at night. Teenagers on a date, somewhere secluded, dark forest road, empty beach. They've parked and they're making out when they hear an announcement on the radio that there's an escaped serial killer on the loose. The announcer says you'll know him if you see him because he has a hook instead of a right hand. And just then, they hear this soft little scrappy sound. And so, of course, they freak out and drive home. And they think, few, we're safe. But when they open the car door, there's a
hook hanging on the door handle. This used to scare the hell out of me. There are other versions. There versions where the car runs out of gas or breaks down. One of them gets out to pee or go for help. But when they get back, the other ones dead or else they both die. However you hear it, it always ends with a bloody hook. People have been hearing scary stories like these and then remixing them and then retelling them for basically, as long as we've been sitting around campfires. It's the folk part of folklore. And for the digital generation, it's just the same. Only there gathered around the flickering light of YouTube. Sharing stories about Slenderman and the back rooms. And adding new variations in common threads and message boards. Every generation invents its own horror tropes. And this year, there's a new genre keeping folks up at night.
So the basic premise is it's focusing around the company, a Somnium Microtechnologies. And it's set in this alternate reality in 1980s. This is Holly Furnright, the creator behind the YouTube series Somnium Dream Viewer. Our product is a device that you put on your head before you fall asleep. And then as you dream, it records images and it prints out essentially a handful of like polaroid images from your dreams. Holly's part of a new wave of YouTube video creators finding inspiration in yesterday's technology. Decade videotapes and low -res graphics are the raw materials for building fictionalized worlds set in the recent past. Creepy alternative worlds, where sinister creatures roam the late night airwaves and
mysterious corporations are trying to capture your dreams. Easy Dose. Relief from your worst nightmares. It's part of a genre that started rising to prominence, I guess, in the last couple of years called Analog Horror. And it's these horror series that are based around that analogue era of video from like the 80s, 90s, early 2000s. It's essentially like drawing into these sort of generations memories of not really VHS, but that sort of switch between VHS and digital of these very hazy sort of memories. But I think it's just something about the medium itself that draws people in. Producer Mark
Rickers often finds himself up at 2am, wandering through deep dark rabbit holes online, so he reached out to Holly to find out more. I was trying to explain this genre to my colleagues and one explanation we kind of came to is this idea of a haunted house. It's a Victorian home. It's old. It has like a bunch of features that the homes were used to don't have. And that history, you can kind of draw some mystery and some horror from. And this is almost like applying that to video technologies. It's like haunted videotapes instead of a haunted house. Yeah, like I'm a 90s kid. And so there's a lot of memory associated with that. And I think that's also the case for a lot of people who really enjoy this genre. But I think the other thing that makes it really popular is it's not particularly difficult to do like a VHS effect in a lot of video editors. And so a lot of people who are kind of just starting out in writing and creating art, creating video.
It's something that's very achievable for them, just very low barrier of entry. Attention. If you or a loved one was diagnosed with sleep paralysis, night terrors, waking dream hallucinations, permanent nightmare syndrome, or any nightmare related disorder, in conjunction with use of the Somnium Dream Viewer or other Somnium Microtechnologies products, you may be entitled to financial compensation. The rise of nightmare related disorders in this country in recent years has only worsened. Use of brain affecting devices produced by Somnium Microtechnologies may have put you at risk of dreams resulting in fear, despair, anxiety, and panic. I try to include little Easter eggs for people who are as nerdy about VHS as a format as I am. Also, I try to build this sort of technological
alternate reality where everything is kind of based on VHS as a data storage medium, just because I find it funny. But in the most recent episode, there's one little piece of text that alerts to encrypted VHS, which is a concept that I find incredibly funny. I enjoyed that. There's a tag on one of the tapes where there's basically like a pop up chat. Yeah, it looks like a comment section that pops up over a VHS tape, which I thought was just a really hilarious mashup of eras. Yeah, each of these, a lot of these episodes kind of came from like, oh, I should do something that's like one of those mesophilia with commercials or I should do something that's like, you know, I'm looking through these like old archives of old commercials and old tapes. I'm like, oh, I should do something that's kind of like riffing on this. But I try to stick very close to the four three aspect ratio very much trying to make it look like it could have been rubbed off of an actual VHS tape. Why is that important to what
you want to make? Because I think that having that level of believability to it, so I want to make sure that if there are things that are wrong, it's because I'm telling a story where the world is wrong. When it arrived in the mail, I immediately opened it, I watched the instructional tapes, and I began using it that very same day. Of course, it worked exactly as advertised, but I began to notice something strange happening over time. As soon as I started using the dream viewer, all my dreams had a strange, undercurrent. It wasn't something I could put my finger on at first, but the inhabitants of the dream worlds that I visited all seemed to get more and more reclusive. Paralleled and despondent as time went on. However, that changed the day I had one
particular dream. The first thing I remember was that I was in a massive cave of blue ice. Winds howled around me, and I could feel the cold gusts against my face. I wasn't alone, though. This older man and I were journeying further into this cave, and soon we came across an old house, frozen in the ice. We worked to free the door from the ice and opened it. Once inside, we broke apart some wooden furniture and made a fire. I asked the man, why are we here? And the first words I had spoken to him. He said, I cannot escape from here, but you can, if you can break your fate. Then he raised one narrowed finger up and pointed out the warped glass of the window. I stood and peered through the glass. Outside, I saw the shadowy doors standing on the other side of the cave. At first, I couldn't make out a single feature, just a black rectangular shape. But as I stared, I could pick out more and more details in its presence. It shook me
to my core. Its frame consumed my entire vision. It was something that somehow I knew was there before, but I had never truly seen. Its perspective was off, its corners bent the wrong way. Something about it was just wrong. I woke up. I could remember the details of my dream as well as any, but when I tried to remember even a single detail of that door, it slipped from my mind by trying to grasp flowing water in my hands. I could feel that there was once detail in that form, but now it was completely missing from my mind. After that, my dreams always ended the same way. I would go through this world for some time. Not always nice caves, of course. It could be in forest or a city. It didn't matter. But then, at some point, I would look at a far away wall. I went to a corner of a room and I would see it at door. Well, once I saw it, I would just stop and stare and would slowly fill my vision in my mind until I woke up. It didn't matter if I used the dream viewer or not. I would only have these dreams and I would always see the door.
Around the time that I started the series, I got hired as a technical writer. There was some thought that kind of bubbled up. I was like, man, I'm going to have to write all this dry, very boring, very technical documentation. And I do a lot of creative writing and I just didn't want it to impact that side of me. There was some part of me that was maybe if I invest so much of my time into this. I was trying to find some way to merge those worlds. What's it like as a creator, you have all these fragments and pieces. Seems like some videos are more tonal and setting up the world a little bit. Other times, you're establishing characters. How does it affect the process of writing something like this? Almost all the dreams that I've described in my series are based on my own dreams. And I think that's also why I kind of like hesitant to collaborate with other people on it. It's just like a deeply personal story to me. And I guess part of the reason why I wanted to explore dreams as a concept. I know it's not exactly the most
original horror concept or even the concept of viewing dreams. The reason I wanted to do that is the concept of trying to hold on to a dream is kind of inherently ridiculous. It's like trying to catch smoke, right? It's this amorphous thing that's going to slip away within 20 minutes of you waking up and it's going to change slightly as you remember it. And so in VHS starts being popular around the 80s and 90s. It was trying to do something similar with home media. You're finally able to record sound and video and hold tightly onto these memories and share them. And then as the years go by, the tapes degrade and these errors creep in and colors start to bleed and warp. Now we're in this era where if you put your mind to it, you can keep something frozen perfectly and lossless high definition. I think that the magic of that decay is kind of lost. Yeah, this isn't spoiling anything for folks who haven't watched it, but I was watching the first episode. And there's a slide that says, why am I having nightmares that appears on the screen? I just noticed like a super quick flash. So I paused the video and
backed it up just a couple of frames and saw the text. We are trapped in your mind waiting for you to return. Yeah. And that must be hidden in a single frame of video. There's some stuff that's hidden in single frames. Yeah. The funny thing about that one is when I created that first episode, I really had absolutely no idea I was thinking with it. So that particular clue, it's very vague because I was like, I don't know what I want. Something creepy to be going on here, but I totally, I didn't have everything totally nailed down to I think a couple of months after I started it. So, but yeah, like hiding those little single frame things or I think I also included a cipher in a video that I made just as an update to say like, hey, I'm not dead. I'm going to put out some videos soon, but I just made this real quick thing with like a cipher in there that was just some names of some characters that would appear in feature episodes encoded and people were like, oh, what does this mean? Decoding it. Yeah, it's going to say I think I saw there were two people in the comment section immediately piecing
that together, which was very entertaining. There's some people in the comments. I see. I have it set out all the comments, give me a notification on my phone. It's nice because it just kind of reminds me, I got to keep working on this. I was going to say as someone who also creates stuff on the internet, that sounds like a nightmareish way to live. It kind of became a nightmare after I. It was it was manageable for a while and then I got a really big spike in views after another popular creator did like an analysis video on mine and then I was getting dozens of comments. It's gone the very good reaction. So it's been nice just to kind of see people appreciating and interacting with my stuff every day. It's better than doom scrolling, I guess. My husband tries to get me to open the front door sometimes, who may hold me or bring back those screws or trying to see the kids again. He'll scream, cry, plead. Even fly
into a rage when I don't answer him for hours. I don't look through the keep hole anymore. I know it's not him. I buried him last year. To these stories sound familiar, if you or a loved one suffers from waking dream hallucinations, there is help. Special medical facilities for those suffering from waking dream hallucinations are available at no cost in many major American cities. These facilities can help prevent the spread of the disease and the suffering that it brings. Remember, the entities that you see are not real. Call now for a free consultation. You recently started releasing videos again and it seems like there's a lot more story coming. Yeah, so where you headed. Well, I have this grand episode idea that I've been sitting on for a while that is going to require to put it lightly. I need to fill a room with blood and I don't know how I'm going to do that.
It seems like a challenge. So I'm trying to figure out if I can do it in miniatures or 3D or something like that. Just to kind of close things out. What scares you? Yeah, I mean, like if you want like the real answer, I would have to say just losing. Losing memories, I think. What makes that so terrifying for you? I don't know, I think a lot of people, young, able -bodied people haven't really been in situations. I think we're there completely out of control. And I think me personally, I'd like to think that I'm in control of my space and my, my body and my mind most of the time, you know. Knowing that there's things that slip away from you and not being able to do anything about it, I think is. Is one of the real true horrors of the world. I think a lot of people could relate to that fear. Mommy. Mommy. I had a bad dream last night. Oh,
baby. Daddy's gonna sleep. Mommy. Mommy. Mommy. Holly Fernright. Talking with producer Mark Ricker is about Holly's Analog Horror series. Somnium Dream Viewer on YouTube. You can find a link to the series and the rest of Holly's work at ttbook .org. You'll also find a playlist of some of our favorite analog horror video series there. Perfect spooky season viewing for the next time you're up late at night. Coming up, Weird Fiction writer Kelly Link. She can make you shiver and laugh at the same time. We'll talk with her next. Hi, man. Strange Shamps.
It's to the best of our knowledge from Wisconsin Public Radio and PRX. We'll see you next time. Bye. Hi. Hi. Hi. Hi. Hi. Hi.
Hi. Writer Kelly Link has been called a literary sorceress. Nobody twists reality quite like she does. What starts as a story about getting stuck at an airport hotel after a conference or house sitting for a friend suddenly turns into a speculative mash -up. She writes about unhelpful wizards, undead babysitters, a people eating monster with a sense of humor, an old lady with a handbag that's a portal to other dimensions. She and I talked when she had just come out with pretty monsters, a collection of stories written for young and not so young adults. I asked if there's a difference. I suppose there's a difference. A lot of the stories I originally wrote for young adult anthologies. Anthologies of ghost stories
or anthologies of modern fairy tales that were specifically for children. There's actually some overlap between the first two collections and pretty monsters. There are three stories. All of which originally I had in my head as I was writing them that there were stories that I would have enjoyed when I was, say, 14 or 15. Of course, a lot of the characters in those stories are teenagers themselves. Yes. Is that an age you especially like writing about? You know, I've heard people say that every writer has an age, a specific time period that they're drawn to write about. And this may be a historical moment at time that you find yourself coming back to over and over again. I'm drawn to stories in which a character is experiencing something for the first time in which they're entering into a new world. It might be a fantastic landscape or it might be a new kind of situation that they haven't encountered before. And there's a mesh
between that kind of storytelling and the kinds of stories that young adults like, obviously. Well, a great many of your characters encounter situations that are definitely out of the normal. We should start by talking maybe about the first story in this collection called The Wrong Grave. What do you tell us about that one? Sure. This is a story that I wanted to write for a long time. There's a story, a true story about the poet Dante Gabriel Rosetti who buried his poetry with his long term partner. In fact, I think they were married. And these were the only copies of the poems that he had and at a certain point, he dug her back up in order to retrieve the poetry, which is a story that's always really stuck with me. And I also wanted to write a story that was a fairy tale in a way about a guy who does something and encounters a supernatural being and has to get out of that sticky situation that he's gotten himself into. And so in my story, it's a teenage boy who wants to be a poet and who has
done the same thing that Dante Gabriel Rosetti has done. He's buried his poetry with his dead girlfriend. And so he goes and he digs it up and gets into trouble. It's got a great beginning. Could you read just the first paragraph of it? Sure. All of this happened because a boy I once knew named Miles Sparry decided to go into the resurrection of his business and dig up the grave of his girlfriend, Bethany Baldwin, who had been dead for not quite a year. Miles planned to do this in order to recover the chief of poems he had and what he'd felt was a beautiful and romantic gesture, but into a casket. Or possibly it had just been a really dumb thing to do, he hadn't made copies. Miles had always been impulsive, I think you should know that right up front. He took the poems handwritten, tear -stained with cross outs under Bethany's hands. Her fingers had felt like candles, fat and waxy and pleasantly cool until you remembered that they were fingers. And he couldn't help noticing that there was something wrong about her breasts, they seemed larger.
If Bethany had known that she was going to die, would she have gone all the way with him? One of his poems was about that, about how now they never would, how it was too late now. Carpy DM before you went out of DM. You know, this is both an outlandish premise and yet somehow it seems perfectly in keeping with a teenager. You know, it's that self -absorption. Well, these are fun characters to inhabit when you write a story because their responses are sometimes very large. Teenagers are given the dramatic gestures and yet you sort of sympathize with them because even as an adult you remember being a teenager and you remember having these outsized emotions. And poor Miles thinks he's going to be a great poet and he needs to rescue his poems for posterity. The things go rather spectacularly bad for it once he digs up his girlfriend's grave because well for one thing it turns out he's dug up what seems to be the wrong girl. I wondered if you could read a bit of this section where he discovers his mistake.
Sure. I'm reading this section in which the adolescent poet Miles has successfully with the aid of a special shovel, dug up the coffin of the girl that he thinks is his girlfriend. And in fact it turns out that he's not only dug up the wrong grave but when he gets the lid open it turns out that the wrong dead girl in there is a little bit more lively than you might expect. The wrong dead girl spoke first knock knock she said what Miles said knock knock the wrong dead girl said again. Who's there Miles said. Gloria the wrong dead girl said Gloria Paul Nick who are you and what are you doing in my grave. This isn't your grave Miles said aware that he was arguing with a dead girl and the wrong dead girl at that. This is Bethany's grave. What
are you doing in Bethany's grave? Oh no Gloria Paul Nick said this is my grave and I get to ask the questions. An ocean crept like little dead cat feet over Miles. Possibly he had made a dangerous and deeply embarrassing mistake. Poetry he managed to say. There was some poetry that I that I accidentally left to my girlfriend's casket and there's a deadline for a poetry contest coming up and so I really really needed to get it back. The dead girl stared at him. There was something about her hair that Miles didn't like. Excuse me but are you for real she said. This sounds like one of those lame excuses. The dog ate my homework. I accidentally buried my poetry with my dead girlfriend. Look Miles said. I check the tombstone and everything. This is supposed to be Bethany's grave. Bethany bald when I'm really sorry I bothered you and everything but this really is at my fault.
The dead girl just stared at him thoughtfully. He wished that she would blink. She wasn't smiling anymore. Her hair, length and black were Bethany's had been brownish and frizzy and summer. It was writhing a little like snakes. Miles thought of synopedes, inky midnight tentacles. Maybe I should just go away Miles said leave you to rest in peace or whatever. I don't think sorry cuts the mustard here. Gloria Pollnick said. She barely moved her mouth when she spoke Miles noticed and yet her anunciation was fine. Besides I'm sick of this place. It's boring. Maybe I'll just come along with. I can't tell who I like better Miles or the dead girl. I'm very fond of both of them. Miles does some very impulsive sort of thoughtless things but I am certainly sympathetic to anybody who
values poetry so highly. Even if it's a son poetry, poor Miles, the dead girl turns out to be remarkably difficult to get rid of too. This is what happens when you get into a sticky situation with somebody. It's hard to disentangle yourself especially if they have a lot of hair. Another archetype of horror fiction besides the graveyard setting we were talking about is the scary campfire story. That's a convention you play with in a story wrote called Monster. Could you describe that one? Monster is about a kid who is at a boy's summer camp and is not having a particularly good time and they've gone hiking and they're going to spend the night on a hill look out hill. And there have been reports from other campers of a monster on this hill and in fact they do encounter the monster which only sort of adds to the fact that the whole camping experience has not been a good one. Well in this particular story it's a horror story so of course the monster that the kids in the other
cabin have been scaring your kids with turns out to be real. Only since it's a Kelly link story it's not actually your everyday sort of monster. Could you read a bit about what happens when the monster shows up? Sure. The monster had one Simpson twin under each arm the twins were screaming the monster threw them down the path. Then it bent over Brian Jones who was lying half inside one of the tents half in the snow there were slurping noises after a minute it stood up again it looked back and saw James Lorbick it waived. James Lorbick shut his eyes when he opened them again the monster was standing over him it had red eyes it smelled like riding fishing caracene it wasn't actually all that tall the way you'd expect a monster to be tall. Except for that it was even worse than Mungalow forehead said the monster stood and looked down and grand. You it said it had a voice like a dead tree full of bees
sweet and dripping and buzzing it poked James on the shoulder with a long black nail what are you. I'm James Lorbick James said from Chicago the monster laughed its teeth were pointed and terrible there was a smear of red on the dress. Where did touch James you're the craziest thing I've ever seen look at that dress look at your hair at standing straight up is that mud why are you covered in mud. I was going to be a monster James said he swallowed no offense. None taken the monster said wow maybe I should go visit Chicago I've never seen anything as funny issue I could look at you for hours and hours whenever I needed a laugh you really made my day James Lorbick. The snow was still falling James shivered and chivered his teeth were clicking together so loudly he thought they might break what are you doing here he said where's Terrence did you do something to him. Was he the guy who was down at the bottom of the hill talking on a cell phone. Yeah James said is he okay he
was talking to some girl named Arlene the monster said I tried to talk to her but she started screaming and I hurt my ears so I hung up. Do you happen to know where she lives some are no higher James said thanks the monster said he took out a little black notebook and wrote something down. What are you James said who are you. I'm Angelina Jolie the monster said it blinked James heart almost stop beating really he said no the monster said just kidding. I'm curious the the scary story whether it's a ghost story or a classic horror story it's been around for such a long time. What do you think is the perennial appeal why is it that we like to scare each other in stories. I think being afraid in some ways is the same thing as falling in love. It's a shorter duration but there's the same charge as going out with somebody and realizing that
you really really like them. Reading a story and getting that frisson of terrors is somehow very pleasurable and it's it tends to be very individual that things that might scare another reader are not necessarily going to scare me when I'm reading. In fact you know I'm not a big fan of movies like saw I would much rather watch a movie and what you you never see the bad thing that happens. In fact you're sort of straining to see it at the same time that you're hoping that you don't see it. I think that there's something that's hardwired in us that we get a certain kind of pleasure out of being a little bit afraid. And I don't think it's so much that when things are bad that it's a relief to read a ghost story and have that same thing internalized because frankly I like ghost stories when things are really good when the economy is good. When there's somebody in the White House that I like I still want to read a ghost story in the same way that I do when the economy is in the toilet.
I have been told though by editors who have worked in publishing and by writers who write horror novels that in terms of popularity that you can sort of trace publishing and see that when there's a Republican in the White House that horror novels do really well. And when there's a Democrat in the White House that mystery novels end up being the genre that sells the best. And do you think there's a reason? I don't know. I just I'm hoping to be able to chart this. I feel like horror has been on the rise for the last couple of years in publishing. You know frankly I wouldn't mind a couple of years in which people are really looking for mystery novels. Writer Kelly Link, her new collection of reinvented fairy tales is called White Cat Lack Dog and we were listening to a conversation she and I had in 2008 about her earlier classic collection, Pretty Monsters. Next, maybe you prefer your monsters over the top
covered in fangs and horns and oozing the slime. In that case no one did mythic terror better than HP Lovecraft and will explain why after this. I'm Ann Strainchamps. It's to the best of our knowledge from Wisconsin Public Radio and PRX. I'm Ann Strainchamps. One of the
elder gods of horror was the writer HP Lovecraft, author of an entire literary universe. He died in 1937 but his work is as popular today as ever. If you haven't read Lovecraft it can be hard to explain exactly how he made horror so visceral. Media critic Dean Lockwood says he did a lot of it with sound. In Lovecraft stories there's a lot of attention given to the possibility that our exposure to certain weird things in the world will drive us insane. There's that element of insanity but I think that Lovecraft is perhaps more interested in bodily responses to horror affect so he talks about the way in which sounds for example have a kind of physical impact. He describes sounds that are not really sounds that are something else described to them as sense impacts. So I think rather than sound Lovecraft is really interested in vibration, in some kind of alien vibration flooding our bodies.
He says that we should understand the weird as an attitude of all listening as if we were listening for the beating of black wings or some kind of scratching at the edge of the known universe. When we see something it's as if we master it we have some kind of protection where we're distant from it. Vision seems to presuppose a certain distance from the phenomenon that we're witnessing. But with sound and this vibratory aspect of sound it moves through us, it's proximates, it's within us. So you can't stand back from a sonic horror, it floods you, it sweeps through your body. For Lovecraft the horror is really the cosmos that we find within ourselves. It's the black gulf, the interstellar gulf within humanity. There's something non -human, something alien that's at the heart of our existence. And all of his best stories I think are encounters with this otherness, this weirdness within. Part of the experience of reading Lovecraft is to try and get
your head around this language, this strange form of expression. And it's not just the individual words or the alien language that he's invented. It's actually a matter of his style as well. One of the things about Lovecraft is that he has a certain notoriety for being an appalling writer. Which I think is probably quite mistaken. I think there's something quite deliberate in the way that his convoluted, contorted style is again a way of introducing a certain kind of alienation into the reading experience. The alien presence is the monsters within Lovecraft, the various entities. One of the things that they tend to have in common is that they invagle themselves into human communities, they imitate human behavior, human language and human speech. So in a story such as the whisper in darkness, it's precisely about discovering that those around you are
impostors and that there's something very wrong with them. This idea of mongrel vibrations, there's something mongrel or mixed about humans that they had this element of alienness within them. Which in Lovecraft often manifests in very disturbing ways. It's well known that he was extremely racist. It could be interpreted this fear of the alien and this preoccupation of the alien is an inflection of that racist. But it becomes something else I think, it becomes something more kind of existential you might say. He is interested in this idea of the strange cosmos in which we find ourselves. That's why I talk about weird ecology. Our lives are entangled with really unsuspected forms of life, ways of being, ways of sensing, new sensations. And one of the ways he figures these new sensations is through imagining
that kind of insectile form of life. So insects are his monsters, his creatures. They speak in ways which betray their kinship with insects. So they speak and the language breaks down into a kind of buzzing or a rasping as if they were insects breathing. The black clothes of the woods with a thousand young. I mean that's another interesting aspect of Lovecraft which is not often remarked upon. He's interested in new technologies in media and also the ways in which they are alienating in their own right. So these technologies are used in order to record and to make our lives easier and more efficient. But they also have their alien aspects as well. So he imagines that a new technology could be invented which plugs us into those weird realms around us, which is a frightening prospect. Often Lovecraft has made sense of it in terms of being a kind of response
to society and politics around him, the First World War for example, or changes in capitalism. But also I think one of the things that's really remarked upon is that the year that he really starts to write his best known cosmic horror stories, which is 1926, with Call of Catulu, was also the year in which the first national network radio station in America began broadcasting. So the great phase of cosmic horror and Lovecraft's writing coincides with really the inception of commercial radio broadcasting, which you never actually overtly discusses, but it must have had a huge impact upon him. Suddenly these radio sets within the home, the tentacles of commerce creeping into everyday life, a kind of living with this new kind of noise if you like. I suspect that that given Lovecraft's interest in science and technology was something that filters through into his stories.
Dean Lockwood is a media critic and author of an essay about the ecology of noise in HP Lovecraft. It's called Mongol vibrations. There has always been a cult following for HP Lovecraft stories, but over the past decade or so that cult has exploded. His work is hugely popular now. It's influenced dozens of writers and directors, but why? The land of light, the army of darkness shall sweep down. Eric Davis is a cultural critic and the author of his own cult classic, a book called Technosis, Myth, Magic, and Mysticism in the Age of Information. Like a lot of readers, he discovered Lovecraft as a teenager. In a way, Lovecraft
charted a path between some of the appeal of the old Gothic supernatural tale and then increasingly a very modern form of horror, which still had the sort of cosmic resonances of those older forms, but now stripped of their kind of Victorian clap trap and brought into a more urgent and easy way. So there's even sort of journalistic world. So there is a quality of realism to the stories, almost the sense as if you're entering a kind of liminal zone where it's not really clear what's true or what's not true. And this is something that the characters and the stories are undergoing themselves as they read forbidden literature as they discover strange synchronicities that all point to some unhallowed secret that we as readers can kind of glimpse usually before the protagonist do. But in many ways, it's a process of building a story, more like a detective story, let's say, than a classic ghost tale. And there's something about the way the books draw you into their fantasized reality
that make them quite intoxicating certainly for the adolescent me, but I think that's partly what the current craze is or the sort of abiding craze is. There's a way in which lovecraft is inviting us all to play a game in which his world is more real than most fictions can achieve. So let's talk a bit about HP Lovecraft himself. He was born in Providence, Rhode Island in 1890. What was his childhood like? He simultaneously was a pampered child who was doded upon and came from money and yet the family was a deeply disturbing situation for him, his father dying of most likely syphilis and his mother essentially going mad. And he's raised by his aunts in progressively more degraded circumstances. So he goes from a privileged childhood to object poverty through most of his life. So these things all certainly played a role in people of a psychoanalytic bent might point
toward the physical ravages of syphilis as a possible source for his ghoulish, tentacled monsters and such. But it's certainly the case that he had a peculiar childhood in one in which he sort of responded to by becoming a bookish person himself, but more particularly rooting himself in the past. And that's part of what's interesting about Lovecraft is on the one hand. He was very much a man of his time intellectually. He accepted the model of science. He accepted that we were on a meaningless ball of dirt hurtling through the outer vortices of the cosmos and that all of the old fairy stories of Christianity and religion were all bunk and he sort of lived in the face of that kind of existential condition. And yet at the same time he was a deeply conservative man aesthetically probably more than anything. He loved the history of New England. He loved
Georgian architecture. And indeed in his fiction, you see a sort of nostalgia and a real sensitivity to these earlier eras when he thought humans just figured out a better way to be in the midst of a world that was ultimately a meaningless chaos. You've painted a picture of a man who was very rational, very materialist, educated and our modern scientific language and yet who wrote and created a whole kind of mythological world, which he sourced partly from dreams and that was very much about the unknown and the existence of another side of reality. Were those two things at war in him? That's a good question, but I think not. And I think that actually it's the way there weren't at war with each other that partly explains his enduring appeal. And this is what I mean by that. If you really fully inhabit that modern scientific
materialist view, you can't really ascribe any purpose or meaning to human life to the planet's existence to existence in any sense. I think that it leads towards a kind of cosmic or metaphysical pessimism about ultimate values, ultimate meanings, ultimate purpose. And these monsters or these entities, though they have a kind of mythological or supernatural heir to them and they weave their stories into the ancient stories of the past and savage rights and old magics, they are not really part of that supernatural, mythological world. They're really science fiction creatures in the sense that they're in a rationalist scientific world. And so in some ways they're alien character, they're amoral character, they're impossible to understand character, not so much evil as just outside us
completely without any care for us. That in some ways they embody that very quality of the materialist universe of a sort of meaningless cosmos that just spins through and cares nothing for our little human stories and hopes and fears. Are you saying that the horror he channeled was the horror of living in our modern world? To some degree, yes, I think that to live in a world where morals and purpose and meanings are such fragile things in the hard light of a certain way of approaching science, which isn't the way that all scientists think by any means. But is the way that many people, particularly in the 20th century, came to think through them when we think about existentialism, when we think about the sort of aesthetics of the absurd or even da -da and things like that. Lovecraft was seeing something similar and instead chose to sort of
tell horror stories that played with the edge of that kind of pessimistic cosmos. It's been 125 years since Lovecraft was born. Why do you think we're still talking about him? Well, I think that the game he started to play, the Cthulhu Mythos, let's call it, is a very, very infectious game. And like Star Trek, like World of Warcraft, there's something very fun about playing in a sort of imaginative game that scales, that goes through the generations, that has more and more layers of reference to it. So once it gets going, it has a really powerful, inertial quality. That said, it's still pretty remarkable how long it's been going. And so part of the answer is just things that people have done with it. So making this wonderful role -playing game, Call of Cthulhu, which then spins off into other kinds of games, so that gamers sort of play with it. He's really sort of the Godfather of horror, all horror
writers are going to have their take on Lovecraft or their way of referring to Lovecraft in a way that very few other horror writers have. And finally, I just think there's something particularly appealing about these gods precisely because they are a modern mythology, that they speak to a particular junction when fantasy became science fiction to talk about literary genres, but also when the kind of supernatural world that fed us with some kind of vision of a broader, more mysterious universe, when that sort of gothic imagination became something else, or tried to find itself again in the new perhaps bleaker, but still remarkable landscapes of the science infused imagination of the 20th century. And our cosmology is completely bizarre now from astrophysics to the size of the universe. I mean, it's just absurd and amazing how bizarre the world that we live in is even
compared to 100 years ago in terms of the model of the universe. And there's something about that resonance that really works with Lovecraft stories, even if they're taking place in these very kind of dated environments. Sounds like if we hadn't discovered black holes, Lovecraft would have invented them. Indeed, and there's something living inside them too. Stop. See, it's infectious. Thanks, Eric. All right. Eric Davies is the author of the essay calling Cassulu, HP Lovecraft's Magical Realism. That's magical with a K. We actually did a full show about HP Lovecraft back in 2015, reckoned with his racism, discussed some of his lesser known contemporaries, and interviewed modern authors that he inspired. We've got a link to that show on our website and find it at ttbook .org. So thanks
for taking an hour to get a little scary with us, hopefully considering what hides in the darkness as cathartic for you as it is for us. To the best of our knowledge is produced in Madison, Wisconsin, the At Wisconsin Public Radio. By Angela Batista, Shannon Henry Clyber, Charles Monroe Kane, and Mark Rickers. Our technical director and sound designer is Joe Hartke, with help from Sarah Hopeful. Steve Falson is our executive producer, and I'm Ann Strange Shamps. Thanks for being with us, and don't forget to lock the door and check under the bed tonight. See you next time. I hope. You really ain't got nothing to do. PRX.
Series
To The Best Of Our Knowledge
Episode
Building Twisted Worlds
Producing Organization
Wisconsin Public Radio
Contributing Organization
Wisconsin Public Radio (Madison, Wisconsin)
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cpb-aacip-461b8cfa9e6
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Episode Description
We've always told ghost stories, huddling around campfires, scaring ourselves silly. Today there’s a new venue for spooky stories – YouTube, where creators are turning cobwebby VHS video tapes and other relics of the early internet into a new genre – analog horror. In this hour, we celebrate weird fiction in all its forms, going back to the original eldritch being himself, H.P. Lovecraft.
Episode Description
This record is part of the Literature and Poetry section of the To The Best of Our Knowledge special collection.
Series Description
”To the Best of Our Knowledge” is a Peabody award-winning national public radio show that explores big ideas and beautiful questions. Deep interviews with philosophers, writers, artists, scientists, historians, and others help listeners find new sources of meaning, purpose, and wonder in daily life. Whether it’s about bees, poetry, skin, or psychedelics, every episode is an intimate, sound-rich journey into open-minded, open-hearted conversations. Warm and engaging, TTBOOK helps listeners feel less alone and more connected – to our common humanity and to the world we share. Each hour has a theme that is explored over the course of the hour, primarily through interviews, although the show also airs commentaries, performance pieces, and occasional reporter pieces. Topics vary widely, from contemporary politics, science, and "big ideas", to pop culture themes such as "Nerds" or "Apocalyptic Fiction".
Created Date
2023-10-28
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Episode
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Sound
Duration
00:59:00.024
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Producing Organization: Wisconsin Public Radio
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Wisconsin Public Radio
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Citations
Chicago: “To The Best Of Our Knowledge; Building Twisted Worlds,” 2023-10-28, Wisconsin Public Radio, American Archive of Public Broadcasting (GBH and the Library of Congress), Boston, MA and Washington, DC, accessed April 1, 2026, http://americanarchive.org/catalog/cpb-aacip-461b8cfa9e6.
MLA: “To The Best Of Our Knowledge; Building Twisted Worlds.” 2023-10-28. Wisconsin Public Radio, American Archive of Public Broadcasting (GBH and the Library of Congress), Boston, MA and Washington, DC. Web. April 1, 2026. <http://americanarchive.org/catalog/cpb-aacip-461b8cfa9e6>.
APA: To The Best Of Our Knowledge; Building Twisted Worlds. Boston, MA: Wisconsin Public Radio, American Archive of Public Broadcasting (GBH and the Library of Congress), Boston, MA and Washington, DC. Retrieved from http://americanarchive.org/catalog/cpb-aacip-461b8cfa9e6